Wednesday, January 28, 2015

Bilbo Baggins—The Hobbit

The first of many Tolkien characters to come, we might as well begin with the one of the most famous fantasy epics' titular character: Mr. Baggins. I've always found it interesting that Savage Worlds captures the feel of the Lord of the Rings characters better than Dungeons and Dragons and d20 systems that were designed around that setting (minus Gandalf, because Gandalf is nuts).


Name: Bilbo Baggins
Race: Hobbit
Experience: 20 (Seasoned)
Agility d6; Smarts d8; Spirit d8; Strength d6–1; Vigor d6
Pace 6; Parry 4; Charisma 0; Toughness 10 (6)
Hindrances: Size –1, Code of Honor, Curious, Loyal, Pacifist (m)
Edges: Lucky, Brave, Elan, Common Bond, Marksman
Skills: Climbing d4, Fighting d4, Knowledge (Riddles) d6, Notice d8, Persuasion d6, Stealth d8, Taunt d4, Throwing d6
Inventory: Sting (Str+d6+1; Danger Sense (Orcs and Goblins Only)), Mithril Shirt (Armor +6), Backpack, Bedroll, Blanket, Small Shield (counts as a Medium Shield for Bilbo), Closed Helmet (Armor +3), Hunting Knife (Str+d4), The One Ring (invisibility with a Raise).

Born a Baggins of Bag End, Bilbo had always wanted to go out in search of elves and mountains. He was born with the spirit of an adventurer, but it was quelled by the secluded attitude of other Hobbits, and soon he fell into the habit of good food and reading.

This all changed when Gandalf the Grey showed up on his doorstep with a party of 13 Dwarves and the promise of riches and quests. At first timid, he eventually gave in and followed the party into the greater area of Middle-Earth, finding everything he ever dreamed of  and more.

Fearless to the point of facing down a dragon, Bilbo is able to look at another and keep them going, even when times are tough. He learned to fight only through necessity and is far from a warrior (though he has a pretty good throwing arm), but his loyalty knows no bounds.

Sting was found in a troll cave, and his Mithril vest was given to him as a gift from Thorin Oakenshield. He is also in possession of one of the great Rings of Power, though he does not know its true significance. The rest of his gear was determined by looking at what he was carrying with him at the end of the Hobbit movies.

Sooner or later, I'll follow Bilbo up with some Dwarves and move on to the greater Lord of the Rings trilogy. And boy, that'll be a hell of a conversion project. Leave questions, comments, and Hobbit Trilogy hate below.
—DoctorBoson

Saturday, January 24, 2015

Fluttershy—Caretaker

Obviously my return is going to be marred by yet another pony post. The Element of Kindness (and severe psychological disorders, apparently) comes out of hiding! This uses Edges and information from my My Little Pony: Friendship is Magic conversion.



Name: Fluttershy
Race: Pegasus (Abilities listed below)
Cutie Mark: Butterfly Trio
Experience: 50 (Veteran)
Agility d6; Smarts d8; Spirit d8; Strength d8; Vigor d6
Pace 6; Parry 2; Charisma 2; Toughness 4
Flight Pace 6; Climb 0
Hindrances: No Hands, Size –1, Pacifist (M), Phobia (m, Heights), Quirk (Doesn't like Intimidating), Yellow
Edges: Flight, Cloudwalker, Attractive, Berserk, Beast Bond, Call the Wild, Beast Master, Common Bond

Skills: Healing d6, Intimidation d10, K (Animals) d8, Notice d6, Performance d8, Stealth d6, Survival d4, Tracking d6

So all ponies begin with Size –1 and the No Hands Hindrance (being that they, in fact, have no hands), but can use their tails and mouths to generally manipulate things. They also begin with a Cutie Mark, which provides either a +2 bonus to relevant skills once per session, or a free Edge that ignores all requirements. In addition, pegasi also begin with the Flight ability (Pace 6" and Climb 0) and Cloudwalker, which allows pegasi to interact with cloud material as though it were solid.

Fluttershy, for some reason, has opted out of her Cutie Mark to instead gain access to Earth Pony Racial Edges. 

She is the local expert on animals and their behaviour, and is incessantly, overly kind and timid, the latter of which goes beyond being shy and is borderline social anxiety and fear. Around her friends, or anything that isn't another pony, she is active and engaged in providing the best possible service and goes out her way to help them. Be careful, though: if you piss her off, then you'll have one seriously scary pony on your hands.

Fluttersy's affinity for animals is one of her trademark features, able to speak with them and asserting a dominance that is almost mystical. She is also surprisingly strong considering her general disposition, and somewhat cute, attracting the eye of a top photographer and model agent. She also possesses "The Stare," a piercing gaze that is quite terrifying to behold, though she will only really use it as a last resort.

There you are: friggin' Fluttershy. Leave your questions, comments, and horrible meanness down below!
—DoctorBoson

Tuesday, January 20, 2015

James Bond—007

EDIT: I've gone back and updated Bond's stats using Arcane Background (Super Powers) at the Pulp Hero level. Given what he does on a daily basis, it's not surprising.

As usual, the original stats and write-up has been left below.

Name: James Bond
Race: Human
Experience: 160
Power Level: Pulp Hero (15 PP)
Agility d8; Smarts d8; Spirit d8; Strength d8; Vigor d8
Pace 6; Parry 7; Charisma 2; Toughness 7
Hindrances: Arrogant, Overconfident, Quirk (Expensive Taste), Vow (m, serve the MI6)
Edges: Arcane Background (Super Powres), Attractive, Luck, Linguist, Level Headed, Martial Artist, Dodge, Marksman, Connections—MI6, Nerves of Steel, Tough as Nails, Ace, Frenzy, Improvisational Fighter, Counterattack
Languages: English, German, Italian, French, Mandarin, Spanish, Greek, Japanese
Skills: Climbing d8, Driving d8, Fighting d10, Gambling d8, Investigation d8, Notice d8, Persuasion d8, Shooting d10, Stealth d8, Streetwise d8, Swimming d6, Throwing d6
Inventory: Walther PPK (2d6, AP 1, 12/24/48, Semi-Auto), Tailored Suit, Smart Phone, Expensive Watch, Commlink.
Powers:
  • Gifted (2): Super spy training.
  • Super Attribute (4): Strength +1, Vigor +1.
  • Super Edge (4): Level Headed, Martial Artist.
  • Super Skill (5): Fighting +1, Investigation +1, Shooting +1, Stealth +1, Streetwise +1.

————————————————————————————————————————
After a long hiatus of things happening in real life and grabbing more Savaged ammo, what better way to jump back in than to run with Daniel Craig's James Bond? This is as of Skyfall, and will be updated after I see Spectre (the next announced in the series).

Name: James Bond
Race: Human
Experience: 340
Agility d8; Smarts d10; Spirit d8; Strength d8; Vigor d8
Pace 6; Parry 7; Charisma 2; Toughness 7
Hindrances: Overconfident, Quirk (Seducer), Quirk (Expensive Taste), Vow (m, serve the MI6)
Edges: Attractive, Luck, Linguist, Combat Reflexes, Dodge, Martial Artist, Elan, Improved Level Headed, Marksman, No Mercy, Jack-of-All-Trades, Connections—MI6, Tough as Nails, Nerves of Steel, Ace, Frenzy, Improvisational Fighter, Counterattack
Languages: English, German, Italian, French, Mandarin, Spanish, Greek, Japanese
Skills: Boating d6, Climbing d8, Driving d8, Fighting d10, Gambling d8, Healing d6, Investigation d8, Notice d8, Persuasion d8, Piloting d4, Shooting d10, Stealth d8, Streetwise d8, Swimming d6, Throwing d6
Inventory: Walther PPK (2d6, AP 1, 12/24/48, Semi-Auto), Tailored Suit, Smart Phone, Expensive Watch, Commlink.

An orphan recruited into MI6, James Bond is one of the world's top secret agents, toppling criminal empires and keeping the world safe from megalomaniacs and terrorists. After serving in the British Special Forces for a stretch, he was recruited into his position as super-spy for his incredible skill and unlikely streaks of luck that enable him to be one of the best. During one of his most recent missions, he was badly wounded and presumed dead; upon his return to Britain, he is shown to have suffered muscle trauma, affecting his strength and accuracy significantly, thought by the end of Skyfall, his accuracy had returned, though his strength is still a little impaired.

It's almost easier to list what 007 can't do. A master of languages, well trained martial artist, marksman, and an ace driver, James isn't called a super-spy for nothing. His impressive reputation leaves him a little overconfident, but he's been around the block enough to still somehow manage to make it out. His ability to find information is tough to match, and his shot is tough to top, but his experiences with poverty have left him with quite the expensive taste.

Oddly enough, this particular iteration of Bond does not have Quick Draw, as typically his gun is primed before he shoots (and he normally misses on the round he draws anyways). Similarly, he doesn't appear to have Assassin either; odd, considering his occupation.

The name is Bond. James Bond. Leave questions, comments, and complaints below, and I look forward to Savaging all the things again!
—DoctorBoson