Wednesday, August 19, 2015

James Howlett — The Wolverine

This character really has needed to be updated and refined for a good long while; so long, honestly, that I'm just going to create an entirely new post for the guy. The original iteration that I had posted here was something that I had whipped up fairly quickly by simply looking over what he was attributed in the comics, and as I've stated before, the movies (even the bad ones) are still my main source for Savaging.

Wolverine is now done after a good deal of time watching through all the X-Men movies from back in 2000 to the newest Days of Future Past. It rounds out Wolverine a lot more reasonably as a character and puts him right around where he should be as a mutant.


Name: James Howlett
Race: Human
Experience: 90 (Legendary)
Agility d8; Smarts d6; Spirit d6; Strength d12+1; Vigor d10
Pace 6; Parry 7; Charisma –4; Toughness 10
Hindrances: Can't Swim, Heroic, Mean, Outsider, Overconfident
Edges: Arcane Background (Super Powers), Harder to Kill, Brawler, Brave, Nerves of Steel, Two-Fisted, Command, First Strike, Frenzy, Counterattack, Dodge, Killer Instinct.
Skills: Climbing d8, Driving d6, Fighting d10, Intimidation d8, Notice d6, Shooting d6, Stealth d6, Survival d6, Throwing d6, Tracking d4.
Inventory: Dog Tags, X-Men Suit.
Super Powers:
  • Ageless (1): Regeneration heals as fast as he ages.
  • Animal Control (1): Limitation (–2, reads primary emotions only).
  • Attack, Melee (7): Damage Str+d6, AP 6, Heavy Weapon, Lethal, Multiple Attacks. (Adamantium claws.)
  • Heightened Senses (3): Super Hearing, Super Smell, Tracking.
  • Immune to Disease (1): Wolverine's regeneration doesn't allow him to get sick.
  • Regeneration (11): Level 5, Recovery.
  • Resistance (2): Cold, Psionics.
  • Super Attributes (4): Strength +2.
  • Super Edge (3): Brawler, Hard to Kill. Limitation (–1, Hard to Kill negated if Incapacitated by an adamantium weapon).
  • Toughness +3 (2): Limitation (–1, negated by adamantium weapons). (Adamantium skeleton.)

Wolverine is a Street Fighter hero with Super Karma. Born in the 1800s and involved in nearly every major conflict since the Civil War, this mutant was born with the power to regenerate from almost any wound incredibly quickly, as well as deploy special bone claws from his forearms (3 on each hand). Years of fighting have made him a good shot and a fearsome melee combatant.

This makes James a nearly perfect soldier. So much so, in fact, that he was selected for participation in the Weapon X program, which bonded his skeleton with adamantium. This extremely rare metal made his bones effectively indestructible, his claws razor sharp, and adding a hundred or so pounds of weight to the man's anatomy (Can't Swim).

After taking an adamantium bullet to the head, Wolverine's memory of the Weapon X program and all that came before it was lost. Now going by the name Logan, he encountered the X-Men, a group of mutant individuals using their powers to fight for peace and equality for mutants, as well as fending off the villainous Magneto's attempts to make mutants the dominant species on the planet.

Before the fusing of the adamantium to his skeleton, his Powers were as follows (no Super Karma):
Super Powers:
  • Ageless (1): Regeneration heals as fast as he ages.
  • Animal Control (1): Limitation (–2, reads primary emotions only).
  • Attack, Melee (4): Damage Str+d6, AP 2, Lethal, Multiple Attacks. (Bone claws.)
  • Heightened Senses (3): Super Hearing, Super Smell, Tracking.
  • Immune to Disease (1): Wolverine's regeneration doesn't allow him to get sick.
  • Regeneration (10): Level 5.
  •  Resistance (2): Cold, Psionics.
  • Super Attributes (6): Strength +3.
  • Super Edge (2): Hard to Kill.
There you have it: an updated, polished, and all around better Wolverine. Leave questions, comments, and pleas for Fox to sell the rights back to Marvel below.
—DoctorBoson

4 comments:

  1. This comment has been removed by a blog administrator.

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    1. Well, as per comics, yes... was this just a plug for your cakes?

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  2. Logan definitely needs Ambidextrous and Two Fisted. You gave him the Multiple Attacks modifier but he would be at a serious disadvantage using it without those two Edges.

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    1. He has Two-Fisted, but he's very clearly shown to be right handed in the movies. To counteract that, he pretty much just Wild Attacks all the goddamn time; +2 on his main hand and no penalty on the right, and between his Toughness and Regeneration, he can take the hit to his Parry.

      This also means when he uses Frenzy along with both hand attacks, it's 3 attacks at no penalty due to Wild Attacking. I think that does a decent job of illustrating the savage ferocity in his fighting style.

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