Name: Charizard
Agility d8; Smarts d6; Spirit d10; Strength d12; Vigor d10
Pace 6; Parry 6; Charisma 0; Toughness 8
Edges: Nerves of Steel
Skills: Fighting d8, Intimidation d10, Notice d6, Shooting d8
Special Abilities:- Claws/Teeth: Str+d4.
- Fire-Type: Charizard takes +2 damage from all water-type attacks.
- Flight: Charizard can fly with a Pace of 12" and a Climb of 0.
- Powers: Charizard possesses 25 Power Points and barrier, bolt, blast, burst, damage field, and obscure.
- Size +1: Charizard only stands at 5'9" but has a lot of body mass.
Charizard, like his previous evolutions, possesses the Blaze ability, which increases his combat effectiveness as his health decreases (Nerves of Steel). Its only notable move from Charmeleon is Smokescreen (obscure). However, the bulk of his power comes from his fire-type attacks.
Charizard has ember and flamethrower, both represented by bolt (the latter being the 3d6). Flame Burst is blast, while Fire Spin is barrier with a fire trapping. Lastly, Inferno is burst, and Flare Blitz is damage field (likely accompanied by a Wild Attack). Scary Face is shown through its high Intimidation.
As before, Spirit was determined by looking at how difficult the Pokemon is to catch. Charizard is exactly as difficult to catch as Lucario, sitting at a catch rate of 5.9% of the time, and also possesses a Spirit of d10.
There you go: Charizard as he lives and breathes! Leave questions, comments, and so on below.
—DoctorBoson
No comments:
Post a Comment