Sunday, September 14, 2014

Rarity — Dressmaker

Yet more ponies! The Element of Generosity, Rarity, has arrived! This uses Edges and information from my My Little Pony: Friendship is Magic conversion.


Name: Rarity
Race: Unicorn (Abilities listed below)
Cutie Mark: Diamond Trio

Experience: 60 (Heroic)
Agility d8; Smarts d8; Spirit d8; Strength d6; Vigor d6
Pace 6; Parry 5; Charisma 4; Toughness 4

Hindrances: No Hands, Size –1, Quirk (Perfectionist), Well, I'd Never!, Pacifist (m), Quirk (Generosity), Quirk (Expensive Taste)
Edges: Arcane Background (Natural Magic), Very Attractive, Artist (Sewing), Connections—Fashion, Common Bond, Extraction, Level Headed
Skills: Fighting d6, Investigation d6, Knowledge (Sewing) d10, Notice d6, Performance d8, Persuasion d6, Stealth d6, Spellcraft d6, Streetwise d6

Cantrips: Magic Trick, Locate Object, Levitation

So all ponies begin with Size –1 and the No Hands Hindrance (being that they, in fact, have no hands), but can use their tails and mouths to generally manipulate things. They also begin with a Cutie Mark, which provides either a +2 bonus to relevant skills once per session, or a free Edge that ignores all requirements. In addition, unicorns begin with the Arcane Background (Natural Magic) Edge, detailed below.

Arcane Background (Natural Magic)
Arcane Skill: Spellcraft (Smarts) 
Starting Powers: Magic Trick + 1 other cantrip for each rank of Spellcraft you possess above d4 (you may gain a new cantrip each time your Spellcraft is increased in rank). 

Unicorns are not limited to Power Points, as they use magic almost constantly. Instead, they simply choose the power they want to activate and make a Spellcraft roll, with a penalty equal to half the power's usual Power Point cost (rounded down).

Cantrips: Cantrips do not require a roll to activate; you simply use it, though cast options prompt Spellcraft rolls for additional effects. These cannot be gained through the New Power Edge.

Magic Trick
Range: Touch or 1”
Duration: 1 minute per Rank
Trappings: Faint glow matching your eye color.
Magic Trick can be cast once per turn as a free action. Magic Trick allows you to do one of the following at a time: levitate and manipulate small objects weighing less than five pounds within 1”, create harmless sensory effects (flashes of light, sounds, scents), clean/soil objects such as cloth or paint, or make a small object disappear for a few seconds (sleight of hand) within 1”. The Game Master has final say on the limits of this cantrip. 
Cast Option (–1): The effect generated by Magic Trick is permanent until dispelled as a free action; this is usually only for minor effects (at the Game Master’s discretion).


The rest of the new magic system is outlined in the referenced document above.

Rarity has traded out her Cutie Mark to gain access to a marginally more powerful locate object cantrip, allowing her to sense gems that she has never even seen before.

She is the owner of the Carousel Boutique, the local dress shop of Ponyville. She has high-reaching dreams of becoming a famous fashionista and is making marvelous strides towards her goal, having been commissioned to work for a variety of famous ponies such as Sapphire Shores.

She does her best to perform at her absolute peak, shunning everything that can be even remotely considered "uncouth." She is calm, collected, intelligent, highly attractive and graceful, and very much willing to give whatever she can to help another in need. She is also very caring, and is one of Fluttershy's closest friends. She's also a very accomplished a capella singer.

This has been a peek at the most fabulous marshmellow pone. Leave questions, comments, and brony hate below!
—DoctorBoson

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